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Before he is destroyed B'vat will warp out.Your IP address has been temporarily blocked due to a large number of HTTP requests. After that Admiral B'vat's ship will warp in. When the conversation is done a group of Klingon Bird-of-Prey will come in, defeat them. Together you will have to defeat Admiral B'vat. He also says that B'vat is behind the attack on the diplomats. He will tell you that Admiral B'vat is the head of a rival's house and that he has used the opportunity of this meeting to plot his death.

You will now have to deal with two groups of Klingon ships. After you have saved them your Bridge Officer will tell you they have detected Klingon ships in the area, so beam up to your ship. Make sure you defeat the guards before you attack Captain T'Kurk. The last room (the one on your right) will have Captain T'Kurk and a few guards. After you beam up a Diplomat from the first two rooms (the one to the left and directly ahead of you) Orions will beam into the hall way to try and stop you. You will need to take out the Klingons before beaming up the Federation diplomat. Miral Paris will remain outside, but you must go in there and get them out.Īfter you enter the embassy, one of your Bridge Officers will tell you that there are four Federation diplomats inside guarded by Klingons. She will tell you that Captain T'Kurk, a Klingon, has taken hostages inside the embassy. After the last spacial charge is disarmed you can talk to Miral Paris. Eventually you will end up near the embassy.

Use the map above to find the locations of all spacial charges and injured colonists. Miral Paris will travel with you and help you. If you heal them all you will get the Rise and Shine accolade. There are also seven injured colonists in the area. She will tell you that the Klingons have planted 5 spatial charges in the area. When you beam down, speak to Miral Paris, she will be directly in front of you. When you have finished our sensors will detect Klingons and Orions that beamed down and are attacking the embassy. All five groups are located around the satellite. You must deal with the five groups of Gorn ships before you beam down to the planet. When you enter the system you will find Gorn ships using the satellite around the planet to jam communications to/from the planet. You are being sent to the Regulus system to oversee security for the meeting. Miral Paris, who the Klingons believe is their Kuvagh'Magh (savior), is meeting with a Klingon representative to talk peace. The Kuvah'Magh Walkthrough Location: Regulus System
